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Best RAM for The Last of Us Part I

For The Last of Us Part I, buy 32GB dual-channel UDIMM near DDR5-6000 CL30 (2x16GB dual-channel); step to 64GB when mods or ultra streaming pile on. TLOU Part I’s PC port streams high-res assets aggressively.

Recommended

32 GB

Enthusiast

64 GB

Sweet-spot speed

DDR5-6000 CL30

Kit layout

2x16GB dual-channel

Live kits for The Last of Us Part I

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Best match

Corsair Vengeance LPX 128GB (4x32GB) DDR4 3600 (PC4-28800) C18 1.35V Desktop Memory - Black

$194.99 Β· $1.52/GB

In stock

DDR4 kit

Kingston Fury Beast 128GB (4x32GB) 3200MHz DDR4 CL16 Desktop Memory Kit of 4 KF432C16BBK4/128, Black

$199.99 Β· $1.56/GB

In stock

DDR5 kit

CORSAIR Vengeance RGB DDR5 RAM 96GB (2x48GB) 6000MHz CL30 Intel XMP iCUE Compatible Computer Memory - Black (CMH96GX5M2B6000C30)

$189.99 Β· $1.98/GB

In stock

Why The Last of Us Part I stutters

TLOU Part I’s PC port streams high-res assets aggressively. 16GB systems hitch during traversal when shader/asset caches expand.

What RAM kit to buy

For The Last of Us Part I, shop matched dual-channel UDIMM kits at 32GB (2x16GB dual-channel) before spending on RGB or extreme CL. Populate the primary dual-channel slots (usually A2/B2) and enable XMP/EXPO so DDR5-6000 CL30 actually trains for The Last of Us Part I. Reserve 64GB builds for heavy Action Adventure mod stacks or Custom asset packs on The Last of Us Part I. Live kits below prefer in-stock DDR4/DDR5 modules that clear the 32GB floor for the-last-of-us-part-i.

Engine, genre & mod notes

The Last of Us Part I (Custom) still benefits from matched dual-channel UDIMM bandwidth when the world streams or sims spike. For Action Adventure, size to 32GB recommended before chasing enthusiast 64GB kits. Mod / extra load: Very high textures β€” 32GB dual-channel strongly preferred. Released 2023 Β· PC focus Β· min 16GB / rec 32GB / enthusiast 64GB.

Capacity selector & sweet-spot

Select a hardware profile for The Last of Us Part I.

Target capacity

32GB

Smooth gameplay, steadier frametimes, and room for Discord/browser multitasking.

Platform: PCCustom

Sweet-spot setup

Sweet-spot speed

DDR5-6000 CL30 or DDR4-3600 CL16

Configuration

2x16GB dual-channel

Stutter & frame drops: TLOU Part I’s PC port streams high-res assets aggressively. 16GB systems hitch during traversal when shader/asset caches expand.

CC & modding impact: Very high textures β€” 32GB dual-channel strongly preferred.

Representative logs and Event Viewer-style signals when The Last of Us Part I runs out of memory or hits a single-channel bottleneck.

System memory diagnostics

[SYSTEM] Custom: The Last of Us Part I working set climbing on PC (32GB target kit)

[WARNING] Commit charge high during Action Adventure load β€” paging risk under 16GB

[INFO] Prefer 2x16GB dual-channel for 1% lows β€” Very high textures β€” 32GB dual-channel strongly preferred.

[HELP] Upgrade to a sweet-spot dual-channel kit (DDR5-6000 CL30 or DDR4-3600 CL16).

The Last of Us Part I RAM FAQ

How much RAM for The Last of Us Part I?
32GB dual-channel recommended for high/very high textures.
Is 16GB usable?
Yes on lower textures, with more hitching risk in dense sections.
Is 16GB enough for The Last of Us Part I?
16GB is the floor to launch The Last of Us Part I. Expect paging in heavier action adventure moments β€” 32GB dual-channel UDIMM is the practical target, with 64GB for mods/enthusiast presets.
Should I buy DDR4 or DDR5 for The Last of Us Part I?
Match the motherboard. Either generation works if dual-channel and capacity are right. Sweet-spot speed: DDR5-6000 CL30 or DDR4-3600 CL16.